Innovation in Game-Based Digital Health Technologies

Max Birk promoted to Associate Professor at research group Human-Technology Interaction Research

April 2, 2025

Max Birk has been appointed Associate Professor at Human-Technology Interaction. His research focuses on game-based digital health technologies

Max Birk | Photo: Vincent van den Hoogen

Max Birk from the Human-Technology Interaction (HTI) research group has been appointed Associate Professor in the field of 'Game-based Digital Mental Health Technologies'. His research focuses on the use of game-based digital biomarkers for assessing acute and chronic stress.

Digital Biomarkers?

Digital biomarkers are objective, quantifiable physiological and behavioral data that are collected and measured by digital devices such as smartphones, wearables, and other sensors. These biomarkers can provide insights into an individual's health status and are used to monitor and improve mental health.

Transform mental health

Birk's research lies at the intersection of psychology, computer science, and design, with a particular focus on the development of game-based digital biomarkers. These technologies have the potential to transform the way we approach mental health by offering innovative methods for monitoring and improving well-being. His research has already influenced policymakers and led to a patent application for game-based biomarkers.

Max Birk responded enthusiastically to his promotion: "I am honored by this appointment and look forward to expanding my research. My goal is to develop technologies that address societal challenges such as the increasing prevalence of mental health issues. By creating tools that can monitor and improve mental health, we can make a positive impact on people's well-being and help them lead healthier lives."

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